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BlueprintAPI > BlueprintAPI/MeshDescription
Adds a new polygon to the mesh and returns its ID. This will also make any missing edges, and all constituent triangles.
Target is Mesh Description Base
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Polygon Group ID |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Vertex Instance IDs | |
| struct | New Edge IDs | |
| struct | Return Value |