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BlueprintAPI > BlueprintAPI/Media > BlueprintAPI/Media/MediaPlayer
Get the current play list.
Media players always have a valid play list. In C++ code you can use the GetPlaylistRef to get a reference instead of a pointer to it.
Target is Media Player
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value | The play list. |