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BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Vector
Projects one vector (V) onto another (Target) and returns the projected vector. If Target is nearly zero in length, returns the zero vector.
Target is Kismet Math Library
Inputs
| Type | Name | Description |
|---|---|---|
| vector | V | Vector to project. |
| vector | Target | Vector on which we are projecting. |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Return Value | V projected on to Target. |