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BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Interpolation
Tries to reach Target rotation based on Current rotation, giving a nice smooth feeling when rotating to Target rotation.
Target is Kismet Math Library
Inputs
| Type | Name | Description |
|---|---|---|
| rotator | Current | Actual rotation |
| rotator | Target | Target rotation |
| real | Delta Time | Time since last tick |
| real | Interp Speed | Interpolation speed, if the speed given is 0, then jump to the target. |
Outputs
| Type | Name | Description |
|---|---|---|
| rotator | Return Value | New interpolated position |