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BlueprintAPI > BlueprintAPI/Math > BlueprintAPI/Math/Curves
GetClampedLinearColorValue always clamps RGB in [0,1] , eg. returns LDR colors
Target is Curve Linear Color
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| real | In Time |
Outputs
| Type | Name | Description |
|---|---|---|
| linearcolor | Return Value |