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BlueprintAPI > BlueprintAPI/MaterialEditing
Create a new material expression node within the supplied material
Target is Material Editing Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Material | Material asset to add an expression to |
| class | Expression Class | Class of expression to add |
| integer | Node Pos X | X position of new expression node |
| integer | Node Pos Y | Y position of new expression node |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |