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BlueprintAPI > BlueprintAPI/MaterialDesigner
When true, the base stage's output will be multiplied by this stage (darkening it where it is translucent).
Target is DMMaterial Stage Throughput Layer Blend
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value |