Navigation
BlueprintAPI > BlueprintAPI/MaterialDesigner
Sets the Material Texture for a given Material Property. Can be used to unset Textures.
Target is DMTexture Set
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| enum | In Material Property | The Material Property to check. |
| struct | In Material Texture | The Material Texture to set on the given Material Property. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |