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BlueprintAPI > BlueprintAPI/MaterialDesigner
Checks whether a given Material Property exists in the Texture Map. Does not check whether that a Texture is assigned to it.
Target is DMTexture Set
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| enum | In Material Property | The Material Property to check. |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value | True if the property exists in the Texture Map. |