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BlueprintAPI > BlueprintAPI/MaterialDesigner
Gets the Material Texture associated with a Material Property. Does not check whether a Texture is assigned to it.
Target is DMTexture Set
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| enum | In Material Property | The Material Property to check. |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Out Material Texture | The found Material Texture. |
| boolean | Return Value | True if the Material Property exists within the Texture Map. |