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BlueprintAPI > BlueprintAPI/MaterialDesigner
Checks the Texture Map to see if a given Texture exists within it.
Target is DMTexture Set
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| object | In Texture | The Texture to search for. |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Return Value | True if the Texture exits in the Texture Map. |