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BlueprintAPI > BlueprintAPI/LookAt
Creates a new LookAt request using the provided parameters for the mass entity associated to 'ViewerActor', if any.
Target is Mass Look at Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Viewer Actor | Actor associated to the mass entity that needs to perform the LookAt |
| struct | Priority | Priority assigned to the request that will influence selected request when multiple requests are sent to the same entity |
| vector | Target Location | Static location used as target |
| enum | Interpolation Speed | Optional parameter to use predefined interpolation speed |
| real | Custom Interpolation Speed | Optional parameter to specify a custom interpolation speed when 'InterpolationSpeed' is set to EMassLookAtInterpolationSpeed::Custom Method will log an error if it fails (e.g., no associated mass entity). |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Request Handle |