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BlueprintAPI > BlueprintAPI/LiveLinkHub > BlueprintAPI/LiveLinkHub/CaptureManager > BlueprintAPI/LiveLinkHub/CaptureManager/UnrealEndpointManager
Waits for an endpoint with a particular host name to be discovered or a timeout is reached. returns true if the host was found, false if the timeout was exceeded
Target is Capture Manager Unreal Endpoint Manager
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| string | In Host Name | |
| integer | In Timeout MS |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |