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BlueprintAPI > BlueprintAPI/LevelSnapshots
@brief Creates a new Level Snapshot asset in the content browser and then captures the target world
Target is Level Snapshots Editor Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | World Context Object | Context object to determine which world to take the snapshot in |
| string | File Name | The desired asset file name |
| string | Folder Path | The desired asset location |
| string | Description | |
| boolean | Should Create Unique File Name | If true, the asset name will have a number incrementally added to the file name if an asset with a similar name already exists. If false, the existing asset will be overwritten. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |