Navigation
BlueprintAPI > BlueprintAPI/LevelSequenceEditor
Paste bindings Paste bindings from the given TextToImport string (used in conjunction with CopyBindings). If TextToImport is empty, the contents of the clipboard will be used.
Target is Level Sequence Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| string | Text to Import | |
| struct | Paste Bindings Params |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Out Object Bindings | |
| boolean | Return Value |