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BlueprintAPI > BlueprintAPI/LevelSequenceEditor
Sets the actor class for the spawnable or replaceable template, in the case those binding types support templates.
Target is Level Sequence Editor Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| struct | Object Binding | |
| class | Actor Class |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |