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BlueprintAPI > BlueprintAPI/LensDistortion > BlueprintAPI/LensDistortion/OpenCV
Draws UV displacement map within the output render target.
- Red & green channels hold the distort to undistort displacement;
- Blue & alpha channels hold the undistort to distort displacement.
Target is Open CVLens Distortion Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Output Render Target | The render target to draw to. Don't necessarily need to have same resolution or aspect ratio as distorted render. |
| object | Pre Computed Undistort Displacement Map | Distort to undistort displacement pre computed using OpenCV in engine or externally. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |