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BlueprintAPI > BlueprintAPI/LearningAgents
Start a local python training sub-process which will communicate via sockets. Sockets have some overhead compared to shared memory but can work over networked connects. This provides no encryption so do not use on public internet if privacy is a concern.
This must be called on game thread!
Target is Learning Agents Communicator Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Trainer Process Settings | Settings universal to all trainer processes. |
| struct | Socket Settings |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |