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BlueprintAPI > BlueprintAPI/LandscapePatch
Sets the texture used for height when the height source mode is set to texture asset. Note that virtual textures are not supported.
Target is Landscape Texture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Texture In |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |