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BlueprintAPI > BlueprintAPI/LandscapePatch
Set the height encoding mode for the patch, which determines how stored values in the patch are translated into heights when applying to landscape.
Target is Landscape Texture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| enum | Encoding Mode |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |