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BlueprintAPI > BlueprintAPI/LandscapePatch
Determines how the height patch is blended into the existing terrain.
Target is Landscape Texture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| enum | Blend Mode In |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |