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BlueprintAPI > BlueprintAPI/LandscapePatch
Gives size in unscaled world coordinates (ie before applying patch transform) of the patch as measured between the centers of the outermost pixels. This is the range across which bilinear interpolation always has correct values, so the area outside this center portion in the texture does not affect the landscape.
Target is Landscape Texture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| vector2d struct | Return Value |