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BlueprintAPI > BlueprintAPI/LandscapePatch
Gets the size (in pixels) of the internal textures used by the patch. Does not reflect the resolution of any used texture assets (if the source mode is texture asset).
Target is Landscape Texture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| vector2d struct | Return Value |