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BlueprintAPI > BlueprintAPI/LandscapePatch
By default, the layer is added with source mode set to be a texture-backed render target.
Target is Landscape Texture Patch
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | In Weightmap Layer Name | |
| enum | Source Mode | |
| boolean | Use Alpha Channel |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |