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BlueprintAPI > BlueprintAPI/Interchange > BlueprintAPI/Interchange/NodeContainer
Add a node to the container. The node is added into a TMap.
Target is Interchange Base Node Container
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | Node | a pointer on the node you want to add |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| string | Return Value | : return the node unique ID of the added item. If the node already exist it will return the existing ID. Return InvalidNodeUid if the node cannot be added. |