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BlueprintAPI > BlueprintAPI/Interchange > BlueprintAPI/Interchange/Node > BlueprintAPI/Interchange/Node/Texture > BlueprintAPI/Interchange/Node/Texture/UDIMs
Get the source blocks for the texture. If the map is empty, the texture is imported as a normal texture using the payload key.
Target is Interchange Texture 2DNode
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| integer | Return Value |