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BlueprintAPI > BlueprintAPI/Interchange > BlueprintAPI/Interchange/Node
Add the skip node attribute. Use this function to cancel the creation of the Unreal asset. See ShouldSkipNodeImport for more documentation.
Target is Interchange Factory Base Node
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |