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BlueprintAPI > BlueprintAPI/Interchange > BlueprintAPI/Interchange/Node > BlueprintAPI/Interchange/Node/Joint
Gets if the joint has BindPose (if the setter was used, otherwise returns with false and T0 evaluation presumes bHasBindPose==true).
Target is Interchange Scene Node
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Has Bind Pose | |
| boolean | Return Value |