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BlueprintAPI > BlueprintAPI/Interchange > BlueprintAPI/Interchange/Node
Optional. Any node that can import or export an asset should set the desired name for the asset. If the attribute was never set, returns GetDisplayLabel().
Target is Interchange Base Node
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| string | Return Value |