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BlueprintAPI > BlueprintAPI/Interactions
Update the available interactions that this ability can trigger. This is normally populated via an async task running in the ability blueprint to gather nearby targets.
Target is Gameplay Ability Interact
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| interface | Available Targets |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |