Navigation
BlueprintAPI > BlueprintAPI/InstancedActors
Adds an instance of ActorClass at InstanceTransform location by spawning or reusing a AInstancedActorsManager at InstanceTransform's grid cell location. *
Target is Instanced Actors Subsystem
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| class | Actor Class | |
| transform | Instance Transform | |
| object | Level | |
| struct | Additional Instance Tags | Gameplay tags that will get appended to class-based FInstancedActorsSettings::GameplayTags |
| class | Manager Class |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |