Navigation
BlueprintAPI > BlueprintAPI/Input > BlueprintAPI/Input/XRTracking
Cross XR-System query that returns critical information about the motion controller (position, orientation, hand/finger position)
Target is Head Mounted Display Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | World Context | Any object in the world (the player pawn would work). Used in PIE to make sure we get this data from a motioncontroller component that is currently active, rather than one in an editor view world that is never tracked. |
| enum | XRSpace Type | Can switch between unreal world coordinates and tracking space coordinates. Tracking space may be useful with non-1:1 world scales. |
| enum | Hand | Indicates which hand we want data for. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Hand Tracking State |