Navigation
BlueprintAPI > BlueprintAPI/Input
Stops continuous input injection for the given player mapping name.
Target is Enhanced Input Subsystem Interface
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| interface | Target | |
| name | Mapping Name | The name of the player mapping that can be used for look up an associated UInputAction object. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |