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BlueprintAPI > BlueprintAPI/Input
Sets the current input mode on the player and triggers a rebuild of control mappings.
Target is Enhanced Input Subsystem Interface
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| interface | Target | |
| struct | New Mode | The new input mode tag container to use |
| struct | Options | Options for how to treat the control mappings rebuild. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |