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BlueprintAPI > BlueprintAPI/Input > BlueprintAPI/Input/HeadMountedDisplay > BlueprintAPI/Input/HeadMountedDisplay/SpectatorScreen
Setup the layout for ESpectatorScreenMode::TexturePlusEye.
Target is Head Mounted Display Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| vector2d struct | Eye Rect Min | |
| vector2d struct | Eye Rect Max | |
| vector2d struct | Texture Rect Min | |
| vector2d struct | Texture Rect Max | |
| boolean | Draw Eye First | |
| boolean | Clear Black | |
| boolean | Use Alpha |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |