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BlueprintAPI > BlueprintAPI/Input > BlueprintAPI/Input/HeadMountedDisplay
Sets the World to Meters scale, which changes the scale of the world as perceived by the player
Target is Head Mounted Display Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| real | New Scale | Specifies how many Unreal units correspond to one meter in the real world |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |