Navigation
BlueprintAPI > BlueprintAPI/Input
Returns the name of the mapping based on setting behavior used. If no name is found in the Mappable Key Settings it will return the name set in Player Mappable Options if bIsPlayerMappable is true.
Target is Enhanced Input Library
Inputs
| Type | Name | Description |
|---|---|---|
| struct | Action Key Mapping |
Outputs
| Type | Name | Description |
|---|---|---|
| name | Mapping Name |