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BlueprintAPI > BlueprintAPI/InitState
Removes a registered delegate bound to a class
Target is Game Framework Component Manager
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| softclass | Actor Class | |
| delegate | Delegate to Remove |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |