Navigation
BlueprintAPI > BlueprintAPI/InitState
Binds a BP delegate to get called on a state change for this feature
Target is Game Framework Init State Interface
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| interface | Target | |
| struct | Required State | |
| delegate | Delegate | |
| boolean | Call Immediately |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |