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BlueprintAPI > BlueprintAPI/IKRig
Add a new Goal associated with the given Bone. GoalName must be unique. Bones can have multiple Goals (rare).
Target is IKRig Controller
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Goal Name | |
| name | Bone Name |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| name | Return Value |