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BlueprintAPI > BlueprintAPI/HUD
Transforms a 3D world-space vector into 2D screen coordinates
Target is HUD
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| vector | Location | The world-space position to transform |
| boolean | Clamp to Zero Plane | If true, 2D screen coordinates behind the viewing plane (-Z) will have Z set to 0 (leaving X and Y alone) |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Return Value | The transformed vector |