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BlueprintAPI > BlueprintAPI/HUD
Add a hitbox to the hud
Target is HUD
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| vector2d struct | Position | Coordinates of the top left of the hit box. |
| vector2d struct | Size | Size of the hit box. |
| name | In Name | |
| boolean | Consumes Input | Whether click processing should continue if this hit box is clicked. |
| integer | Priority | The priority of the box used for layering. Larger values are considered first. Equal values are considered in the order they were added. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |