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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshQueries
Returns the Vertex ID triplet for the specified Triangle.
Target is Geometry Script Library Mesh Query Functions
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target Mesh | |
| integer | Triangle ID | indicates the triangle to query on the Target Mesh. |
Outputs
| Type | Name | Description |
|---|---|---|
| boolean | Is Valid Triangle | will be false on return if the Triangle ID does not exist in the Target Mesh, in that case the returned vertex triplet will be (-1, -1, -1). |
| struct | Indices |