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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshQueries
Compute the interpolated Normal (ANormal1 + BNormal2 + C*Normal3), where (A,B,C)=BarycentricCoords and the Normals are taken from the specified TriangleID in the Normal layer of the TargetMesh.
Target is Geometry Script Library Mesh Query Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| integer | Triangle ID | |
| vector | Barycentric Coords |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Tri Has Valid Normals | will be returned true if TriangleID exists in TargetMesh and has Normals set, and otherwise will be returned false. |
| vector | Interpolated Normal | |
| object | Target Mesh |