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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshQueries
- Returns a TriangleList of all Triangle Vertex ID triplets in a mesh. *
Target is Geometry Script Library Mesh Query Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| boolean | Skip Gaps | if false there will be a one-to-one correspondence between Triangle ID and entries in the triangle list and invalid triplets of (-1,-1,-1) will correspond to Triangle IDs not found in the Target Mesh. * |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Triangle List | |
| boolean | Has Triangle IDGaps | will be false on return if the mesh had no gaps in Triangle IDs or if bSkipGaps was set to true. |
| object | Target Mesh |