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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshQueries > BlueprintAPI/GeometryScript/MeshQueries/BoneWeights
Copies all bone weights from a source profile onto a target profile, on the same mesh, replacing all weights that existed on the target profile. If either the source or the target profile didn't exist, then bProfileExisted will be set to false and no weights are copied.
Target is Geometry Script Library Mesh Bone Weight Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| struct | Target Profile | The skin weight profile to copy to. |
| struct | Source Profile | The skin weight profile to copy from. |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Profile Existed | will be returned true if both of the requested bone weight profiles exist |
| object | Target Mesh |