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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshQueries > BlueprintAPI/GeometryScript/MeshQueries/BoneWeights
Get the information about the children of the bone.
Target is Geometry Script Library Mesh Bone Weight Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | Mesh containing the bone attributes. |
| name | Bone Name | The name of bone. |
| boolean | Recursive | If set to true, grandchildren will also be added recursively |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Is Valid Bone Name | Set to true if the TargetMesh contains a bone with the given name, false otherwise. |
| struct | Children Info | The informattion of the children. |
| object | Target Mesh |