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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshEdits
Removes a list of triangles from the mesh. On return, NumDeleted will contain the actual number of triangles removed.
Target is Geometry Script Library Mesh Basic Edit Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| struct | Triangle ID List | |
| boolean | Defer Change Notifications |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | Num Deleted | |
| object | Target Mesh |