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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshEdits
Removes a triangle from the mesh as indicated by the Triangle ID. Should the delete fail, e.g. if the specified triangle was not a mesh element, the flag bWasTriangleDelete will be set to false.
Target is Geometry Script Library Mesh Basic Edit Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| integer | Triangle ID | |
| boolean | Defer Change Notifications |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Was Triangle Deleted | |
| object | Target Mesh |