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BlueprintAPI > BlueprintAPI/GeometryScript > BlueprintAPI/GeometryScript/MeshEdits
Removes specified triangles, identified by mesh selection, from the mesh. On return, NumDeleted will contain the actual number of triangles removed.
Target is Geometry Script Library Mesh Basic Edit Functions
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target Mesh | |
| struct | Selection | |
| boolean | Defer Change Notifications |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| integer | Num Deleted | |
| object | Target Mesh |